Godot Game Development is a hands-on class where students learn how to design, build, and code their own games using Godot, a modern game engine used to create both 2D and 3D games.
Students learn how games are structured, how interactive systems work, and how to turn their ideas into playable experiences. The focus is not just on playing games — it’s on understanding how games are made and developing the skills to create them.
Students learn how professional games are structured, including scenes, game logic, movement, interaction, UI, and level design.
Students use scripting to create mechanics, design gameplay, and build interactive systems.
Students design, build, test, and refine their own games from start to finish.
Students learn how to design and build their own games while developing programming and problem-solving skills.
Students begin with Godot workshops designed to introduce real game development in a structured and accessible way.
Each workshop explores new game mechanics, coding concepts, and development techniques. Students can join multiple workshops and continue building skills over time.
Workshop Highlights
Workshops allow students to gradually build their skills while exploring different game ideas.
Students who want to progress faster or build more advanced projects may continue with private lessons.
Private lessons allow students to:
This flexible format allows students to move at their own pace and deepen their skills.
