Scratch

SCRATCH:INTERMEDIATE COURSE OUTLINE

COURSE OUTLINE

  • Review of Basics and Introduction to Advanced Techniques
    • Revise key blocks of Scratch
    • Introduction to Computational Logic
    • Applying Computational Logic in games and animations
  • More Computational Logic
    • Diving deep into Computational Logic
    • More applications in games and animations
  • Learn your Coordinates
    • Introduction to Coordinates
    • Drawing on Scratch using Mathematics
    • Applying Coordinates Mathematics to games and animations
  • Storyboard and Project Planning
    • Designing and developing a storyboard
    • Implementing the storyboard on Scratch
  • Project showcase
    • Work on your game/app/animation concept
    • Use the techniques you have learned over the past 4 days
    • Show and tell

WHO IS THIS CODING CLASS FOR?

  • Children 6-12 years old
  • Completed Scratch: Beginner 1 and 2
  • Laptop provided (one per child)

CLASS STRUCTURE

  • Course Duration: Total 20 Hours
  • Number of lessons: 5
  • Hours per lesson: 4
  • Small Class Size: 6 students maximum

 

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SCRATCH:BEGINNER I COURSE OUTLINE

COURSE OUTLINE

  • Day 1: Introduction to Scratch
    • Explore scratch and familiarize with interface.
  • Day 2: Basic Computational Techniques
    • Basic step by step animation (loops, events and parallelism techniques)
  • Day 3: Control your Characters
    • Hands on experience and application of techniques
    • Controlling your on-screen characters
  • Day 4: Animation
    • Hands on experience and application of techniques.
    • Making your animation come alive (music, color, costumes)
  • Day 5: Project showcase
    • Work on your animation concept
    • Use the techniques you have learned over the past 4 days
    • Show and tell

WHO IS THIS CODING CLASS FOR?

  • Children 6-12 years old
  • No prior knowledge required
  • Laptop provided (one per child)

CLASS STRUCTURE

  • Course Duration: Total 10 Hours
  • Number of lessons: 5
  • Hours per lesson: 2
  • Small Class Size: 6 students maximum
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SCRATCH:BEGINNER II COURSE OUTLINE

COURSE OUTLINE

  • Day 1: Quick Recap and Stories
    • Recap the key Scratch concepts and knowledge
    • Implementing Storyboards with Scratch
  • Day 2: Games
    • Develop basic games
  • Day 3: Key Game Features
    • Techniques to implement key game features (e.g. Scoring, levels, enemies)
  • Day 4: Develop your own Project (Game/Story/Animation)
    • Hands on experience and application of techniques to develop own games, stories or animation
  • Day 5: Project showcase
    • Continue on your project
    • Use the techniques you have learned over the past 4 days
    • Show and tell

WHO IS THIS CODING CLASS FOR?

  • Children 6-12 years old
  • Completed Scratch:Beginner I
  • Laptop provided (one per child)

CLASS STRUCTURE

  • Course Duration: Total 10 Hours
  • Number of lessons: 5
  • Hours per lesson: 2
  • Small Class Size: 6 students maximum

 

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